What a phenomenal first and second day! It has been touching on a level that’s hard to describe experiencing all of the support from friends and family. The difficult thing I was forced to realize as I went through the backers was that only about 10% of the people who bought a game the first day were people I didn’t know. The second day this dropped to about 1%. Essentially I’m quickly running out of people I know who are willing to support the project and the momentum is not carrying over to the rest of the world. I’ve been sending out press releases, contacting blogs, badgering podcasts, etc. but have not had any responses at this time. The harsh reality is, that unless I can really get the word out, the project will eventually stall and not get it’s required minmum of roughly 14 backers a day. So I’m redoubling my efforts! I’m going to also be going to various game stores and putting up the posters pictured below. It’s time to really convince the world it needs a little Space Madness in its life.